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Old Aug 20, 2010, 09:14 PM // 21:14   #41
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Originally Posted by lemming View Post
Randomizing the RA queue would immediately solve the problem.
This.

Really the only thing RA needs is to be psuedorandom. Basic rules like avoiding placement of multiple similar primary professions in the same team and whatnot.

The way it should work is pressing enter will enter your character into an invisible queue that then sorts players into teams based on various algorithms.


Other than that RA is a good arena for having fun. It's often more populated than the other PvP formats, and that tells you something. People do not like waiting around for an hour to group for HA and shit. Hell that's why I quit HA years ago. Just not fun enough to be worth wasting all that time.





And removing RA just to stop syncers is one of the most retarded suggestions ever. It's like saying we should remove all the roads and ban all cars to stop speeders.

/notsigned * 9001

Last edited by Master Ketsu; Aug 20, 2010 at 09:16 PM // 21:16..
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Old Aug 20, 2010, 09:57 PM // 21:57   #42
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Originally Posted by Master Ketsu View Post
It's like saying we should remove all the roads and ban all cars to stop speeders.
Funny shit.

+1 for lemming's suggestion
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Old Aug 21, 2010, 12:27 AM // 00:27   #43
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removing RA would be stupid. I do like freezing the title though so that there is less flaming for running non-meta builds.
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Old Aug 21, 2010, 01:30 AM // 01:30   #44
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Bring back TA (and HB along with it) and fix them both like they were supposed to do and your problem in RA won't be as bad
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Old Aug 21, 2010, 02:04 AM // 02:04   #45
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Eh it is no worse than it has been really in the past, save for the volume is down so the % of bad people seem higher. Did a 20 run last night no syncing, 3 of us played the entire time, we had 2 non loaders along the way and still won those matches, we had no monk, but 2 self sustaining damage rits and myself mesmer.

The game is what it is, dont expect more than what we have and you wont be disappointed
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Old Aug 21, 2010, 02:54 AM // 02:54   #46
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RA is not supposed to be an organized PvP. However random arena has developed into "who can sync the best arena."

I'm thinking Lemming is right and the queue should be fixed. That is the most sensible solution. If that does not work I still think FreeZing the title track is the second best answer as the title is becoming more tainted and less respected daily because of syncers.
Not only is the title less respected and meaningful, but syncers also bring in a bad grinder attitude and cause grief for other players with either verbal insults or things such as abandoning a team because they had a fail sync. Overall, killing syncers is something that needs to happen.

TA will not be brought back as Anet has already emphasized this. TA was linked to the glad title and the main source of glad points. Anet killed the commander title and a lot of honest unmanipulative players lost a title to work on. A lot of people will be butthurt if the glad title is frozen but overall it would improve RA by removing grinding jerks that flame "noobs" for being "noobs" in a "noob" arena. A new reward could be introduced such as a zkey after 25 wins rather than title points.

Last edited by Shayne Hawke; Aug 21, 2010 at 01:10 PM // 13:10.. Reason: Removed name.
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Old Aug 21, 2010, 03:12 AM // 03:12   #47
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There was never any glaring problems that people regularly complained about until after they added the glad title.

Remove glad title completely. Problem solved.
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Old Aug 21, 2010, 03:15 AM // 03:15   #48
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Developers already "fixed" RA many times, if you are playing GW from beginning, you should know.

I am glad6, all points got in RA casual play, and after the "anti-sync" update, is really hard to see syncs now; maybe because I play in international? actually never seen a full 4 players sync after that update; just sometimes I see 2 players of the same guild. I played hundreds of hours after that update.

So, if that problem still exist, is not in international districts or I have a lot of luck.

BTW, if RA is removed, that means I won't play GW anymore; because RA is the only I do this days, it's the only reason I have to play GW right now; I don't play PvE, I don't play GvG; and HA is not really good for casual players because is finally "balanced". I played HB (heroes battles) but it was removed, and added codex arena that was an opportunity to make something good, but was ruined because you need to form builds and teams, and is a real nightmare for casual players; if I am doing that, I prefer going to HA because is a lot better, and have better rewards (emotes and a chest at the end)
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Old Aug 21, 2010, 03:29 AM // 03:29   #49
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Quote:
Originally Posted by NeHoMaR View Post
and HA is not really good for casual players because is finally "balanced".
Dunno if I'm reading this correctly, but HA consists of nothing but gimmicks these days. Not sure if you knew... >_<
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Old Aug 21, 2010, 03:36 AM // 03:36   #50
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Quote:
Originally Posted by NeHoMaR View Post
Developers already "fixed" RA many times, if you are playing GW from beginning, you should know.

I am glad6, all points got in RA casual play, and after the "anti-sync" update, is really hard to see syncs now; maybe because I play in international? actually never seen a full 4 players sync after that update; just sometimes I see 2 players of the same guild. I played hundreds of hours after that update.

So, if that problem still exist, is not in international districts or I have a lot of luck.

BTW, if RA is removed, that means I won't play GW anymore; because RA is the only I do this days, it's the only reason I have to play GW right now; I don't play PvE, I don't play GvG; and HA is not really good for casual players because is finally "balanced". I played HB (heroes battles) but it was removed, and added codex arena that was an opportunity to make something good, but was ruined because you need to form builds and teams, and is a real nightmare for casual players; if I am doing that, I prefer going to HA because is a lot better, and have better rewards (emotes and a chest at the end)
This is the reason RA needs fixed. Players like you who are honest and play for the sake of playing shouldn't have to deal with people syncing. Syncers don't sync in ID1 or AD1. Visit korean district or russian district or any other district that is not commonly used and you will see people syncing.

The screen shots i put up were from 1 month ago in the same day in the same hour. I could spend very little time and compile a list of screen shots so big of syncers in RA it would take a whole page to just fit them into one post. I'm not saying remove RA right now, but if syncers persist and anet cant fix the problem I'd rather replace RA with something else then put up with a bunch of title grinders with a pissy attitude because they can't get g10 fast enough.

-fix queue
or
-freeze title
or
-remove Ra and put in a arena that "noobs" can play and have fun/learn without the grief syncers cause by flaming and leaving. Replace it with a costume brawls for all i care and fix the queue at the same time..either way syncers defeat the purpose of having a RANDOM ARENA.
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Old Aug 21, 2010, 03:38 AM // 03:38   #51
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If RA was ever deleted and/or the gladiator title frozen, I'd stop playing GW1 altogether.

Syncers don't really bother me that much, tbh. What bothers me more than anything though are imbalances of having either no monk, or 2-3 monks, on either team. If RA had that problem fixed, syncing would become less of a problem because at that point, it'd all boil down to player's builds and their quality of using it. If players use suboptimal builds, they'll get suboptimal results [i.e.: Mending Heal Breeze W/Mo's with a sword will fail almost 100% of the time whereas a W/E Shock Axe Warrior played right will win in majority of the cases, given a top-notch monk in both of those cases].
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Old Aug 21, 2010, 03:54 AM // 03:54   #52
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Quote:
Originally Posted by JonnieBoi05 View Post
Dunno if I'm reading this correctly, but HA consists of nothing but gimmicks these days. Not sure if you knew... >_<
Let explain me better: In the past, builds like IWAY, SWAY, and many other very popular builds, was the only way to a casual player to enter a team fast and play; Was always very hard for me play the build hated by everyone; But it was the only option for a causal solo player like myself, without guild or friends in game. All that builds was "balanced" (nerfed) for the good of the game (I agree with balance) but with time, the pugs started to dramatically reduce in HA; no more hundreds of people spamming looking for some popular build you can just load and play in one minute. Yes, there are still a lot of gimmicks, but I noted guilds play that builds now, and not pugs; chat and party search is almost dead in HA now.

EDIT: I noted there are a HA event right now, so the things will be different to my comment until the event ends.

Last edited by NeHoMaR; Aug 21, 2010 at 03:59 AM // 03:59..
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Old Aug 21, 2010, 05:30 AM // 05:30   #53
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Quote:
Originally Posted by NeHoMaR View Post
Let explain me better: In the past, builds like IWAY, SWAY, and many other very popular builds, was the only way to a casual player to enter a team fast and play; Was always very hard for me play the build hated by everyone; But it was the only option for a causal solo player like myself, without guild or friends in game. All that builds was "balanced" (nerfed) for the good of the game (I agree with balance) but with time, the pugs started to dramatically reduce in HA; no more hundreds of people spamming looking for some popular build you can just load and play in one minute. Yes, there are still a lot of gimmicks, but I noted guilds play that builds now, and not pugs; chat and party search is almost dead in HA now.

EDIT: I noted there are a HA event right now, so the things will be different to my comment until the event ends.
Point noted, however totally off topic.
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Old Aug 21, 2010, 07:29 AM // 07:29   #54
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whenever you GvG there are syncers on the other team, i think you should remove gvg
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Old Aug 21, 2010, 07:39 AM // 07:39   #55
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If players in the same guild or alliance are in the same team in RA. They should be disqualified from receiving glad points or balthazar faction.
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Old Aug 21, 2010, 07:44 AM // 07:44   #56
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Quote:
Originally Posted by Sirius Bsns View Post
Syncers don't really bother me that much, tbh. What bothers me more than anything though are imbalances of having either no monk, or 2-3 monks, on either team. If RA had that problem fixed, syncing would become less of a problem because at that point, it'd all boil down to player's builds and their quality of using it. If players use suboptimal builds, they'll get suboptimal results [i.e.: Mending Heal Breeze W/Mo's with a sword will fail almost 100% of the time whereas a W/E Shock Axe Warrior played right will win in majority of the cases, given a top-notch monk in both of those cases].
That's because you are looking for an organized 4v4 instead of a random, newbie-friendly 4v4, and i think that there are a lot of people (myself, too) like you. And this is indeed another issue that influences negatively the outcome of RA: people who desire to play organized games are forced to play RA, and get frustrated (rightfully, from this point of view) by its random nature, resulting in frictions with the casual/new players. Well, it's not new that the game needs a middle-level organized arena before HA and GvG, and after RA, but unfortunately CA can't play this role, it seems.
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Old Aug 21, 2010, 07:44 AM // 07:44   #57
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Quote:
Originally Posted by Evil Eye View Post
whenever you GvG there are syncers on the other team, i think you should remove gvg
Funny? I think you failed at that. I do notice a lot of off topic haters though which means this suggestion has hit a nerve on a lot of bad players.

Either contribute to the topic or get off of the thread. You made yourself look like a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing moron. Hope you are happy.

Quote:
Originally Posted by Swahnee View Post
Well, it's not new that the game needs a middle-level organized arena before HA and GvG, and after RA, but unfortunately CA can't play this role, it seems.
I think you hit the nail on the head. There is no mid-level pvp or even a beginners pvp now. RA should be a beginners level pvp but the syncers won't let go of it and they demand a mid or even high level of play if you are to beat them.

Last edited by Terrible Surgeon; Aug 21, 2010 at 07:52 AM // 07:52..
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Old Aug 21, 2010, 07:45 AM // 07:45   #58
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Just ignore them..
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Old Aug 21, 2010, 09:03 AM // 09:03   #59
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well all you said was remove ra or fix titles or something, you never said anything about how to create a mid level pvp like you said we needed, and bringing TA back is dumb cause it was more broken then shadow form and all the bots. maby bring back HB if you add dishonor

I think an idea would be something like the current setup of AB battles small teams that randomly join to form a bigger team, thou not as big as current AB, and have the goal be more like RA fights. then make it easy to get some glad points like 1 each win, also make the random groups of teams change after each win. then most of the title grinders would leave RA if not remove the glad title from RA and give a boost to the balth for RA. now obviously people could sync their teams of teams to win, thou most people wont because they know they have a balanced team already set up, but the skill level and builds of the other teams are random which is what RA is about more or less.

and yes I did read the entire topic

Last edited by Shayne Hawke; Aug 21, 2010 at 01:15 PM // 13:15.. Reason: Removed references to deleted content.
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Old Aug 21, 2010, 09:14 AM // 09:14   #60
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Originally Posted by Eluvatar View Post
you never said anything about how to create a mid level pvp like you said we needed, and bringing TA back is dumb cause it was more broken then shadow fowell all you said was remove ra or fix titles or something, rm and all the bots. maby bring back HB if you add dishonor

I think an idea would be something like the current setup of AB battles small teams that randomly join to form a bigger team, thou not as big as current AB, and have the goal be more like RA fights. then make it easy to get some glad points like 1 each win, also make the random groups of teams change after each win. then most of the title grinders would leave RA if not remove the glad title from RA and give a boost to the balth for RA. now obviously people could sync their teams of teams to win, thou most people wont because they know they have a balanced team already set up, but the skill level and builds of the other teams are random which is what RA is about more or less.

and yes I did read the entire topic
This is not a thread about creating a mid-level pvp. This is a thread discussing the removal of syncers from what is supposed to be a low level learning arena.

I never advocated bringing TA back. In fact, if you read the thread, i said it will not happen. TA was glad points, TA was deleted, the glad track should have been frozen at that point...could Anet not see that RA would become the breeding ground for exploitation to gain glad points?

RA is broken because it is not random. Half the people playing might be random and playing fair but a lot of people playing are not playing randomly.

as i said before.

1)fix the queue so it can not be synced (Lemming suggested)
or
2)freeze the glad title so syncers evaporate
or
3)remove RA and replace it with a learners arena that has no title

Last edited by Terrible Surgeon; Aug 21, 2010 at 09:25 AM // 09:25..
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